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05/19/2017- V.1
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Bosses: SKELETON: #The key used in AutoSpawns and / giveegg command. Item: #Customization towards the spawn item. type: '383:51'#The itemstack type for the spawn item. name: '&6&lSkeleton King Boss Spawn Egg'#The name on the spawn item. lore: #The lore on the spawn item. - '&7Right click a block to spawn' - '&7the boss as that location.' Boss: #Customization towards the boss itself. type: SKELETON#The entity type of the boss ? All types are here : https: //goo.gl/dzwI5Q name: '&6&l&nSkeleton King Boss'#The display name above the boss. health: 80#The bosses custom health amount. Armor: #Customization towards the Armor on the boss. enabled: true#Give the boss armor ? true ? false ? type : GOLD#The type of armour. enchants : #The enchants to put on the armour. - PROTECTION_ENVIRONMENTAL : 4 - DURABILITY: 3 Weapon: #Customization towards the weapon. enabled: true#Give the boss a custom boss ? true ? false ? type : DIAMOND_SWORD#The type for the weapon. enchants : #The enchants to put on the weapon. - KNOCKBACK : 3 - DURABILITY: 3 Skills: #ConfigurationSection for skills. overallChance: 30.0#Overall chance to spawn a skill. message: '&6&l{boss} &7used &e{skill}'#The message to use when a skill is procced. skills: #A list of all custom skills.If you do { number out of 100 }: { skill } it will have an individual chance to do that skill. - 30: KNOCKBACK1 - 40: CAGE1 - 70: CAGE2 Potions: #Which potions to apply to the boss.'1': type: DAMAGE_RESISTANCE level: 3 duration: -1 Drops: NaturalDrops: false#Drop Natural Drops or CustomDrops. DropTable: #This is the new entry for the bosses, which is where all the custom drop tables will be added. enabled: true#Whether or not to use the custom drop tables or to use the old method. table: SkeletonTable1#If enabled, which table to use. RandomCustomDrop: false#Choose RandomCustomDrop(s) ? (ONLY USED IF DROPTABLE IS NOT ENABLED !! !) MaxCustomDrops : 5#Maximum amount of CustomDrops(ONLY USED IF DROPTABLE IS NOT ENABLED !! !) customdrops: #The list of CustomDrops.(ONLY USED IF DROPTABLE IS NOT ENABLED !! !) - Chance: 60 Item: Item1 - Chance: 40 Item: Item2 Messages: onSpawn: -'&4' - '&a&lA &6&l{boss} &a&lhas been spawned in the warzone!' - '&4' onDeath: -'&4' - '&8&m---------&8&l[ &a&l{boss}&r &a&lKilled &8&l]&r&8&m---------' - '&aKillers: &r{format}' onDeathFormat: ' &6&l{position} &e{player} &7(&b{%}%&7) /n' Commands: onSpawn: -'say random message' onDeath: -'say xD' ZOMBIE: Item: type: '383:54' name: '&6&lZombie King Boss Spawn Egg' lore: -'&7Right click a block to spawn' - '&7the boss as that location.' Boss: type: ZOMBIE name: '&6&l&nZombie King Boss' health: 100 Armor: enabled: true type: DIAMOND enchants: -PROTECTION_ENVIRONMENTAL: 4 - DURABILITY: 3 Weapon: enabled: true type: DIAMOND_AXE enchants: -KNOCKBACK: 3 - DURABILITY: 3 Skills: overallChance: 30.0 message: '&6&l{boss} &7used &e{skill}' skills: -'50:KNOCKBACK2' - '40:DISARM1' - '70:MINIONS1' Potions: '1': type: DAMAGE_RESISTANCE level: 3 duration: -1 Drops: NaturalDrops: false DropTable: enabled: true table: ZombieTable1 Messages: onSpawn: -'&4' - '&a&lA &6&l{boss} &a&lhas been spawned in the warzone!' - '&4' onDeath: -'&4' - '&8&m---------&8&l[ &a&l{boss}&r &a&lKilled &8&l]&r&8&m---------' - '&aKillers: &r{format}' onDeathFormat: ' &6&l{position} &e{player} &7(&b{%}%&7) /n' Commands: onSpawn: -'say random message' onDeath: -'say xD' GIANT: Item: type: '383:54' name: '&6&lGiant Boss Spawn Egg' lore: -'&7Right click a block to spawn' - '&7the boss as that location.' Boss: type: GIANT name: '&6&l&nGiant King Boss' health: 500 Armor: enabled: false type: DIAMOND enchants: -PROTECTION_ENVIRONMENTAL: 20 - DURABILITY: 20 Weapon: enabled: true type: DIAMOND_AXE enchants: -KNOCKBACK: 3 - DURABILITY: 3 Skills: overallChance: 15.0 message: '&6&l{boss} &7used &e{skill}' skills: -'70:WARP1' - '70:EXPLOSION1' - '70:MINIONS2' Potions: '1': type: DAMAGE_RESISTANCE level: 4 duration: -1 Drops: NaturalDrops: false DropTable: enabled: true table: GiantTable1 Messages: onSpawn: -'&4' - '&a&lA &6&l{boss} &a&lhas been spawned in the warzone!' - '&4' onDeath: -'&4' - '&8&m---------&8&l[ &a&l{boss}&r &a&lKilled &8&l]&r&8&m---------' - '&4' - '&r{format}' onDeathFormat: ' &6&l{position} &e{player} &7(&b{%}%&7) /n' Commands: onSpawn: -'say random message' onDeath: -'say xD' SPIDER: #The key used in AutoSpawns and / giveegg command. Item: #Customization towards the spawn item. type: '383:52'#The itemstack type for the spawn item. name: '&6&lSpider Queen Boss Spawn Egg'#The name on the spawn item. lore: #The lore on the spawn item. - '&7Right click a block to spawn' - '&7the boss as that location.' Boss: #Customization towards the boss itself. type: SPIDER#The entity type of the boss ? All types are here : https: //goo.gl/dzwI5Q name: '&6&l&nSpider Queen Boss'#The display name above the boss. health: 2000#The bosses custom health amount. Skills: #ConfigurationSection for skills. overallChance: 45.0#Overall chance to spawn a skill. message: '&6&l{boss} &7used &e{skill}'#The message to use when a skill is procced. skills: #A list of all custom skills.If you do { number out of 100 }: { skill } it will have an individual chance to do that skill. - 30: KNOCKBACK1 - 40: CAGE3 - 55: POISON1 Potions: #Which potions to apply to the boss.'1': type: DAMAGE_RESISTANCE level: 3 duration: -1 Drops: NaturalDrops: false#Drop Natural Drops or CustomDrops. DropTable: #This is the new entry for the bosses, which is where all the custom drop tables will be added. enabled: true#Whether or not to use the custom drop tables or to use the old method. table: SkeletonTable1#If enabled, which table to use. RandomCustomDrop: false#Choose RandomCustomDrop(s) ? (ONLY USED IF DROPTABLE IS NOT ENABLED !! !) MaxCustomDrops : 5#Maximum amount of CustomDrops(ONLY USED IF DROPTABLE IS NOT ENABLED !! !) customdrops: #The list of CustomDrops.(ONLY USED IF DROPTABLE IS NOT ENABLED !! !) - Chance: 60 Item: Item1 - Chance: 40 Item: Item2 Messages: onSpawn: -'&4' - '&a&lA &6&l{boss} &a&lhas been spawned in the warzone!' - '&4' onDeath: -'&4' - '&8&m---------&8&l[ &a&l{boss}&r &a&lKilled &8&l]&r&8&m---------' - '&aKillers: &r{format}' onDeathFormat: ' &6&l{position} &e{player} &7(&b{%}%&7) /n' Commands: onSpawn: -'say random message' onDeath: -'say xD'
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